Classes | |
class | Accumulator |
struct | AccumulatorHandle |
struct | ChunkPtrStruct |
class | Cluster |
struct | ClusterArray |
class | Communicator |
class | Detector |
struct | DetectorHandle |
class | Extractor |
struct | ExtractorHandle |
struct | IndicesStruct |
class | Preprocessor |
struct | PreprocessorHandle |
class | Save |
class | Selector |
struct | SelectorHandle |
class | Sorter |
struct | SorterHandle |
class | Whitener |
struct | WhitenerHandle |
Typedefs | |
typedef void(* | CallBackFunc )(float *mySpikes, uint64_t *myTimestamps, unsigned int *myIDs, unsigned int numSpikes, unsigned int *myFusions, unsigned int numFusions) |
Variables | |
int | inputComplete = 0 |
int | numAccumulated = 0 |
int | numDetected = 0 |
Mutex | numAccumulatedMutex |
Mutex | numDetectedMutex |
ClusterLizard namespace: cliz
typedef void(* cliz::CallBackFunc)(float *mySpikes, uint64_t *myTimestamps, unsigned int *myIDs, unsigned int numSpikes, unsigned int *myFusions, unsigned int numFusions) |
int cliz::inputComplete = 0 |
int cliz::numAccumulated = 0 |
Mutex cliz::numAccumulatedMutex |
int cliz::numDetected = 0 |
Mutex cliz::numDetectedMutex |